Okay you're doing Count of Monte Cristo so I can't not jump into this. But I'm a little unclear as to how this works from an IC perspective. Do the characters instinctively know what the goal is for the chapter they're on? For example, in chapter 2 when they find the treasure, do they know that claiming some of it will advance the story?
And how much are the characters' minds affected by the book? Say you're playing someone like Sailor Moon in the epilogue chapter. She is unlikely to stab someone in the back unless there is some heavy manipulation going on. Which is cool, and I love stuff like that, I just want to know how heavy.
In a related vein, all of these prompts seem to cast the player in the Count's role. Does the book put all of the characters in the same role? That is, assuming the book is the Wizard of Oz, would all player characters who open it be in a Dorothy role? Or would maybe someone be the Scarecrow or Tinman?
I'm sorry for all the questions but the premise seems really interesting so I'm curious.
Re: questions
And how much are the characters' minds affected by the book? Say you're playing someone like Sailor Moon in the epilogue chapter. She is unlikely to stab someone in the back unless there is some heavy manipulation going on. Which is cool, and I love stuff like that, I just want to know how heavy.
In a related vein, all of these prompts seem to cast the player in the Count's role. Does the book put all of the characters in the same role? That is, assuming the book is the Wizard of Oz, would all player characters who open it be in a Dorothy role? Or would maybe someone be the Scarecrow or Tinman?
I'm sorry for all the questions but the premise seems really interesting so I'm curious.